7 Question Interview with Justin Klinchuch the developer of Defend the Cake

This is our super fast 7 question interview with Justin Klinchuch the developer of Defend the Cake! *Please feel free to leave a comment down below if you have an idea for a future question!

Ready? GO!

 

So tell us, how did you get into game development?

Mostly it was a happy accident😆 After my first year of college I was directionless, broke and looking for a summer job. I applied to a bunch of places but the only place that called me back was the Blizzard QA department. After working QA for a few months, I knew that I had found my calling in game development. I decided to drop out of school and focus my efforts on learning game design and programming, and I eventually landed my dream job working on StarCraft 2 as a technical designer.

 

What kind of software do you use to make your games?

Lately, I’ve been using Unity for the game engine, Visual Studio for writing code, and Adobe suite for art and video production.

 

What sort of hardware do you use to make your games?

I develop primarily on my desktop PC, but I’ll occasionally use my laptop when I need to get out of the house and get a change of scenery.

 

If you could choose only one “item” that makes development easier what would it be?

I think this would have to be a second monitor. When I’m out and about and have to do work on my laptop, I always feel like my productivity suffers a bit from missing that second screen.

 

Name one quote that motivates or inspires your game development!

I feel like Will Wright best summed up why I think games can be such a powerful medium:
“It’s rewarding to be able to change people’s perceptions of reality, … They just see their environment in a different way. They have a kind of different-colored glasses that they can see their world in. To me, that’s really cool – when games can change you.”

 

Are there any books (or guides) you would recommend to new game developers?

I think Jesse Schell’s The Art of Game Design: A Book of Lenses is a great place to start.

 

Lastly, your advice to new game developers!

If you’re interested in making games, there’s no reason you shouldn’t be making games right now! There are incredibly powerful development tools available for free, and a ton of tutorials and other information floating around out there to help get you started. Even if you don’t have a computer, you can make board games out of almost anything lying around. The best way to improve your skills is to practice them!


This was our interview with Justin Klinchuch the creator of Defend the Cake.
If you like their work, please feel free to leave a comment or check out their latest release on:

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