This is our super fast 7 question interview with Edamame Reviews the developer of Edamame.news! *Comment if you have an idea for a question!
How did you get into the game development world?
Well, as I stated in my previous interview, I was young and needed something to do in my free time. Unfortunately, being young meant that I didn’t have all that many resources which is why I had to not only develop but also design stuff which was hard but also a great learning experience!
What software (or tools) do you use to create your designs?
I used Adobe Photoshop, Illustrator and Fireworks. Although Fireworks is getting kind of old, and a lot of people seem to have stopped using it, I still like it as it was the simplest to learn out of the three. I now use Affinity Designer for almost all of my designs – not that I do a lot of designing any more…
We love hearing about all the different places in which designers find inspiration. Could you tell us a little bit about what inspires your designs?
What inspires my designs… Strange as this may sound, the majority of my designs actually come from music. The first game I ever made was actually based entirely on the beat of a song I liked at the time which may seem strange since music isn’t really visible to our eyes. Based on the different emotions I feel when listening to different songs, I listen until I find a song that fits and then put that song on repeat as I finish (or sometimes start) my design. …weird I know…
If you could choose only one “item” that makes your life as a designer easier what would it be?
Ha! This is a hard question since I was actually the one who suggested it… I am terrible when it comes to Wacom Tablets. I once invested in a Wacom Intuos series tablet determined to learn how to use a tablet when designing, needless to say, it didn’t turn out the way I was expecting…
I now use a Razer Naga MMO-Gaming Mouse which may seem like a strange choice until you realize just how much shortcuts can speed up your design workflow. If you can’t use a tablet, get a decent mouse instead.
Name one design (or work of art) that inspires you as a designer!
Only one? I can’t! It’s impossible!
I love scrolling through abstract wallpapers which seem to show more detail and design the more you look. Although it may seem kind of counterintuitive, finding design out of something that is supposed to be somewhat designless, it works for me – which is why you will often find me scrolling through google images when I am supposed to be working on a new project. DEFINITELY 100% NOT PROCRASTINATION.
Any books (or guides) you would recommend to new designers?
YouTube! You can learn so much about design from YouTube, you should definitely spend some time looking into all the amazing tutorials made by other designers. Since you can actually watch how others put their designs together, (rather than trying to figure it out from the finished product), watching YouTube is far more beneficial to your actual design skills than reading a book on design theory.
Lastly, your advice to new game designers!
Don’t! Just Don’t! …ok I’m joking…
Designing things that move about on a screen is one of the most challenging and fulfilling things I think a designer could ever do. Although there are certain technical challenges a “normal designer” would never have to worry about, you are also given the chance to reach millions of players who will despise the obstacles you design from the deepest darkest depths of their soul. How many people has the Monalisa affected as strongly as Flappy Bird?
*This is where users will be able to find and download your app…👇👇👇
This was our interview with Edamame Reviews the creator of Edamame.news
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