This is our super fast 7 question interview with Gazzapper Games the developer of Centiplode! *Please feel free to leave a comment down below if you have an idea for a future question!
So tell us, how did you get into game development?
I was always interested in game development, even as a kid creating simple games in 8-bit BASIC, and after an IT consulting contract came to an end, I decided to jump in head first and try to create a game.
I tried at first to build a turn-based strategy game then moved on to make an arcade shooter called Galaxy Storm – then with both of those projects on the go the whole Flappy Bird craze took off on the very weekend I launched my first game on Android.
What kind of software do you use to make your games?
I use Windows and an indie framework called GL BASIC – I am not a drag and drop kinda guy – I enjoy typing code!
GLB was easy to learn and was built for making 2D and 3D games – however, I only used the 2D side of the framework. The community was great and very helpful in getting me started into the world of game dev.
For graphics I use a variant of photoshop for web development called Fireworks – I find it very good for pixel-based artwork. For sound, I use 8-bit retro online tools and such.
What sort of hardware do you use to make your games?
I have a high powered i7core Lenovo laptop with a 8GB of RAM and 1TB of hard disk Storage. I have multiple android Samsung and Acer devices for testing and a Nexus 2 Tablet.
I have a DasKeyboard using silent switches and a Noppochoc mini for on the go.
If you could choose only one “item” that makes development easier what would it be?
It would be between my DasKeyboard and my Anker Ergonomic mouse – the mouse is something I cannot do without now! It’s amazing; I used to get wrist strain from older standard mice – but not anymore thanks to my Anker mouse!
Name one quote that motivates or inspires your game development!
If you can dream it, you can do it. – Walt Disney
Are there any books (or guides) you would recommend to new game developers?
Some for learning, some for fun others for inspiration!
Video Game Storytelling by Evan Skolnick
Retro Pixel Art Sketch Pad by Gazzapper Press
(for pixel art drawing practice!)
ZX Spectrum Games Code Club: 20 Games to Code and Learn
by Gary Plowman
(for retro coding fun using a simple coding language)
Lastly, your advice to new game developers!
My advice for newcomers is to make your first project a small scale game. One you can finish quickly and learn from. Then move on to more complex projects after you learn the ins-and-outs of your chosen tools or platforms.
It’s all about the FUN!
If your game is not fun, no one will play it!
If you’re not having fun, you will never finish it!
This was our interview with Gazzapper Games the creator of Centiplode.
If you like their work, please feel free to leave a comment or check out their latest release on: