This is our super fast 7 question interview with waldemar_u the developer of Dawn of a Soul! *Please feel free to leave a comment down below if you have an idea for a future question!
So tell us, how did you get into game development?
Since the first time I played a game, I was fascinated by those kind of software. When I was still in school I realized that I can make my own games and so I had a new hobby, until now. (by profession I’m an software engineer)
What kind of software do you use to make your games?
Unity (since 3.0), because all ideas I had till now, I could realize them all with it. Visual Studio because it’s good and I use it for a very long time. Also GitHub, Photoshop, Audacity and some other small tools.
What sort of hardware do you use to make your games?
If you could choose only one “item” that makes development easier what would it be?
ReSharper! Without it I wouldn’t write a single C# code! .. well, you know, almost 😀
Name one quote that motivates or inspires your game development!
Not exactly motivating or inspiring but still: A delayed game is eventually good, but a rushed game is forever bad. – Shigeru Miyamoto
Are there any books (or guides) you would recommend to new game developers?
I’ve never read books about game development. All the information I needed, I found it all in the MIGHTY internet.
Lastly, your advice to new game developers!
I’m not a professional game developer, so read it with caution. Games are about bringing you joy and this is the most important thing. If you created something that makes you lose your sense of time while playing it, this is it! Don’t break it, no matter what!
This was our interview with waldemar_u the creator of Dawn of a Soul.
If you like their work, please feel free to leave a comment or check out their latest release on: